This is my first shader unlit created in Unity. It includes:

  • A terrain shader, to apply on a plane to represent the ground.
  • A water shader, perfect for creating realistic aquatic effects on a plane.
  • A cloud shader, to add an atmospheric touch by placing it on a plane.
  • A fog sahder, to add URP-HighFidelity-Renderer.
Published 3 days ago
StatusReleased
CategoryAssets
AuthorP0izon
Made withUnity
Tagscloud, ground, Shaders, unlit, water

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