This game is an experiment focused on user interface (UI) design in Unity. It allowed me to discover and apply best practices for UI development.

Key features include:

  • Raycast interaction: lets the player interact with whatever they’re pointing at.
  • Dynamic UI: certain interface elements disappear when the player gets too far away.
  • Interactive board: displays text when clicked and allows you to switch between recipes or add new ones.
  • Standard chest: you can store or retrieve items.
  • Magic chest: each time it’s opened, the number of items and the number of levels inside the chest change randomly.

Controls

  • W: Move forward
  • S: Move backward
  • A: Move left camera
  • D: Move right camera
  • Left click: Select / Interact
Published 12 days ago
StatusReleased
CategoryOther
PlatformsHTML5
AuthorP0izon
Made withUnity
Tagsraycast, User Interface (UI)

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