UITest
This game is an experiment focused on user interface (UI) design in Unity. It allowed me to discover and apply best practices for UI development.
Key features include:
- Raycast interaction: lets the player interact with whatever they’re pointing at.
- Dynamic UI: certain interface elements disappear when the player gets too far away.
- Interactive board: displays text when clicked and allows you to switch between recipes or add new ones.
- Standard chest: you can store or retrieve items.
- Magic chest: each time it’s opened, the number of items and the number of levels inside the chest change randomly.
Controls
- W: Move forward
- S: Move backward
- A: Move left camera
- D: Move right camera
- Left click: Select / Interact
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